Original game developed by Pumpkin Studios, and published by EIDOS Interactive.

The Warzone Resurrection Project team and former contributors to the GPL version, in alphabetical order:

Scott Balneaves <sbalneav> : Programming
Tim Baumgartner <Baum> : MacOSX port maintenance
-- <Buginator> : Programming
Roman C. <troman> : Programming and Scripting + Scripting-engine rewrite and AI
Denis Dupeyron <charun> : Programming
Bruce V. Edwards <cathuria> : 2D/3D Graphics
Don Edwards : 2D Graphics support
Mike Gilmore <Chojun> : Programming
-- <Hatsjoe> : 2D Graphics
Carl Hee <Watermelon> : Programming + Multiturrets
Adam Holland
Stefan Huehner <shuehner> : Programming + original 64bit support
Ari Johnson <iamtheari> : Programming and MacOSX Packaging + original MacOSX port
Steven Koenig <kreuvf> : Documentation, translation
Martin Koller <mkoller> : Programming
Gerard Krol <gerard_> : Programming
Angus Lees <gus> : Debian Packaging
Kevin Malec <Kevin`> : Websupport
Per I. Mathisen <per> : Programming
Dion Mendel <noid> : Programming, original Linux port
Kim Metcalfe <lav-coyote25> : Documentation, Maps and Support
Christian Ohm <cybersphinx> : Programming
Tim P. <kamaze> : Webmaster
Phil Procario <GrimMoroe, grimandmandy> : 3D Graphics
Marcus Rast <charon> : Programming
-- <Pseudonym404> : Programming + original 64bit support
Victor Qamly <vqamly> : Programming
Ben Russon <grizzly> : Support
Hylke van der Schaaf <TheNoid> : Programming
Giel van Schijndel <Giel> : Programming and Debian Linux and Windows Packaging
Dennis Schridde <devurandom> : Programming and general Linux and Windows Packaging
Dmitri Shuralyov <shurcool> : Programming
Rodolphe Suescun <rodzilla> : Programming
Freddie Witherden <EvilGuru> : Programming and MacOSX Packaging
-- <vs2k5> : Programming
